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阿麗娜和弗萊德特這對好朋友落入了一座座生機勃勃的夢幻島嶼花園,花園裡到處都是他們童年時用過的日常物品。他們攜手踏上一段的情感之旅,審視友誼的意義:他們共同創造的回憶,必須捨棄的東西,還有永遠不該遺忘的事物。
這對朋友迷失在一個可以塑造因果的神秘領域,發現時間能在各個方向流動。操控時間來解決謎題並到達每座小島的頂峰。跟隨兩人一起揭開和探索他們共同度過的重要時光,點亮一個個星座,照亮苦樂參半的故事線索。

It has been selected and featured in several games festivals, awards and exhibitions across the world including Indie MEGABOOTH (PAX East), Out of Index, ACMI and BIC Fest.


這對朋友迷失在一個可以塑造因果的神秘領域,發現時間能在各個方向流動。操控時間來解決謎題並到達每座小島的頂峰。跟隨兩人一起揭開和探索他們共同度過的重要時光,點亮一個個星座,照亮苦樂參半的故事線索。

Reception
The Gardens Between has been described as “The Simplest Deep Game Possible” , 2017).It has been selected and featured in several games festivals, awards and exhibitions across the world including Indie MEGABOOTH (PAX East), Out of Index, ACMI and BIC Fest.

Art & Music
Experience the Breathtaking Art & Music of The Gardens Between with our Album Length 'Ambient Slow Trailer' atAbout the Voxel Agents
The Voxels Agents create delightful games that unravel in surprising ways. Headquartered in Melbourne, the studio was founded in 2009 by Simon Joslin, Matthew Clark and Tom Killen to create games that kindle curiosity with a passion for highly focused gameplay.